#ifndef WARRIOR_H
#define WARRIOR_H

#include "Character.h"
#include <iostream>

using namespace std;


const int WARRIOR_STRENGTH_VALUE = 4;
const int WARRIOR_CRAFT_VALUE = 2;
const int WARRIOR_FATE_VALUE = 1;
const int WARRIOR_LIVES = 5;
const int WARRIOR_STARTING_GOLD = 1;
const int WARRIOR_STRENGTH_COUNTERS = 0;

class Warrior: public Character
{
public:
	//Warrior(int _strengthValue, int _strengthCounters, int _craftCounters, int _craftValue, int _lifeCounters, int _lifeValue, int _fateTokens, int _fateValue, int _gold);


	Warrior();
	int attackRoll();
	void announce();

};



#endif //WARRIOR_H